Jump to content

  • IMPORTANT: PLEASE READ BEFORE POSTING

    Posting unsubstantiated rumours on this website is strictly forbidden.

    Demonland has made the difficult decision to not permit this platform to be used to discuss & debate the off-field issues relating to the Melbourne Football Club including matters currently being litigated between the Club & former Board members, board elections, the issue of illicit drugs in footy, the culture at the club & the personal issues & allegations against some of our players & officials ...

    We do not take these issues & this decision lightly & of course we believe that these serious matters affecting the club we love & are so passionate about are worthy of discussion & debate & I wish we could provide a place where these matters can be discussed in a civil & respectful manner.

    However these discussions unfortunately invariably devolve into areas that may be defamatory, libelous, spread unsubstantiated rumours & can effect the mental health of those involved. Even discussion & debate of known facts or media reports can lead to finger pointing, blame & personal attacks.

    The repercussion is that these discussions can open this website, it’s owners & it’s users to legal action & may result in this website being forced to shutdown.

    Our moderating team are all volunteers & cannot moderate the forum 24/7 & as a consequence problematic content that contravenes our rules & standards may go unnoticed for some time before it can be removed.

    We reserve the right to delete posts that offend against our above policy & indeed, to ban posters who are repeat offenders or who breach our code of conduct.

    WE HAVE BUILT A FANTASTIC ONLINE COMMUNITY AT DEMONLAND OVER THE PAST 23 YEARS & WE WOULD LIKE TO CONTINUE TO BE ABLE TO DISCUSS THE CLUB WE LOVE & ARE SO PASSIONATE ABOUT.

    Thank you for your continued support & understanding. Go Dees.


16-a-Side to Fix Scoring


Demonland

Recommended Posts

13 hours ago, Clintosaurus said:

Coaches will still find a way to stop the opposition scoring.

This is a terrible idea. As said earlier, Clarko is trying to find a way to help his team who cannot run up big scores.

One wouldn't trust Clarko fir a fair attempt to assist the game would one?

Now that the Hawks are   more than 2 players short of a flag chance dnd are slower in real pace ( hence he sees their  pace as important in lieu of kicking accuracy ) losing wings will give him a chance.

Leave as is and it will evolve in the way footy always does OR go back to the original rules before the last rush to increase scoring was hastened in by Gill and Co with shallow evidence and even shallower thought processes.

Link to comment
Share on other sites

7 hours ago, Sir Why You Little said:

It’s an 18 player a side game

That is Australian Football

Pretty sure the SANFL and VFA have had 16 a side. Australian Football began with 20 a side before being culled.

Changes have been made throughout the history of the game to maintain the aesthetics. The centre diamond/square wouldve been anathema to you in the 70s as well as the out of bounds on the full rule because "thats not Australian Football"

  • Like 1
Link to comment
Share on other sites

6 hours ago, Macca said:

Depends on your definition of fatigued.  Players throughout the history of the game paced themselves.  With rotations,  players can go flat out knowing they are going to get rest.

I can't remember ever seeing a game where even a small percentage of players were unable to complete basic football tasks right up to the final siren.

You've missed the point I'm trying to make. Many here are advocating a solution based on limiting rotations thus causing fatigue and therefore reducing congestion. But that is a poor solution.

Link to comment
Share on other sites

Let it go as it is. Why do we feel the urge to change something every year? The game is fine as it is (and was a lot better 20 years ago and better again 20 years before that etc).

Every rule change is just another chance for a smart coach to exploit it and change the game in a way that was unexpected, and lo and behold, another rule change to combat the last one. Rinse and repeat.

  • Like 1
Link to comment
Share on other sites

2 hours ago, Fifty-5 said:

Many here are advocating a solution based on limiting rotations

Reducing rotations won't necessarily cause fatigue-like low skills

As previously stated,  players would pace themselves if the rotations were dramatically reduced and coaches would be forced to adjust their style so as the players weren't taxed too much. 

We'd effectively just go back to the way it once was.  Again,  if the AFL were on top of the situation the mess that we often see wouldn't exist. 

But they (the AFL) have let the coaches ruin the sport and now they don't know how to fix it. 

And too many here argue in a micro sense with their own club at the forefront of their thinking.  Their thinking is therefore clouded.

This is a macro discussion,  or at least it should be. To be honest,  I put all thoughts of the MFC aside when addressing the congestion issue.

I'm for drastic change but I'm probably on my own in that sense. 

Edited by Macca
  • Like 1
Link to comment
Share on other sites

It could be 12 a side and there would still be congestion. The whole premise of the game from the coaches point of view is to stop the other team scoring, and maintain possession until a scoring opportunity presents.

  • Like 1
Link to comment
Share on other sites

33 minutes ago, Clintosaurus said:

It could be 12 a side and there would still be congestion. The whole premise of the game from the coaches point of view is to stop the other team scoring, and maintain possession until a scoring opportunity presents.

yep

the free to air networks hate it cos more goals = more ads = more revenue

i don't mind the concept behing 16-a-side but i don't think that it'll make a lick of difference in terms of increased scoring

now, reduce the competition to 16 or 14 sides - as there's already too many teams, and thus too many ordinary players - and you might see an improvement in overall skill level

but instead the afl is likely to go the other way and increase the size of the comp to 20 teams

Link to comment
Share on other sites


34 minutes ago, Clintosaurus said:

It could be 12 a side and there would still be congestion. The whole premise of the game from the coaches point of view is to stop the other team scoring, and maintain possession until a scoring opportunity presents.

True in many respects but putting rules in place to help stop the coaches from having such a defensive mindset is a real possibility

So take some measures now,  and then see where it takes us

The alternative is to do nothing and we'll just get more of the same dross that we see now.

  • Like 1
Link to comment
Share on other sites

10 hours ago, Dr. Gonzo said:

Fair enough, I don't necessarily disagree. More scoring isn't necessarily the aim for me it's more the aesthetic of the game. Opening up the play to remove the rolling scrums and providing some space for the game to breathe and players to be able to show off their talents instead of being suffocated by 25-30 players around the ball is the aim. Higher scoring is just a consequence of that.

If you like the game as it is now that's fine. The best games are still great. But for me they're few and far between and I often find myself bored for large patches of games which never happened previously. Maybe I'm just getting older but I don't think so, the more open game of the 90s and early 00s is still great to look back on and watch

I agree.  While I don't think the scoring needs to increase (there is a limit to how many ad breaks I can  stand!), I totally agree that the congestion needs fixing. 

I'm not sure how best to achieve that.  Obviously reducing the number of players would work - it would be very open with 12 per side (not serious, just indicating it is a certain solution at some level.  Maybe 1 less would work as well and introduce interesting tactics).  But maybe other things should be tried first.

  • Like 1
Link to comment
Share on other sites

27 minutes ago, sue said:

I agree.  While I don't think the scoring needs to increase (there is a limit to how many ad breaks I can  stand!), I totally agree that the congestion needs fixing. 

I'm not sure how best to achieve that.  Obviously reducing the number of players would work - it would be very open with 12 per side (not serious, just indicating it is a certain solution at some level.  Maybe 1 less would work as well and introduce interesting tactics).  But maybe other things should be tried first.

Reducing numbers on the field might not reduce congestion. I suspect what will happen will be just as many players will still congregate around the ball leaving fewer players upfield leading to fewer opportunities to score once a ball comes clear of the congestion. Thinking it through, I just see a congested group of players moving like a rugby scrum between the two arcs with the ball rarely getting into the forward 50.

Link to comment
Share on other sites

28 minutes ago, La Dee-vina Comedia said:

Reducing numbers on the field might not reduce congestion. I suspect what will happen will be just as many players will still congregate around the ball leaving fewer players upfield leading to fewer opportunities to score once a ball comes clear of the congestion. Thinking it through, I just see a congested group of players moving like a rugby scrum between the two arcs with the ball rarely getting into the forward 50.

I don't think that is right.  It seems to me obvious that at some level there will be no congestion. It's just not clear what that level is.  Clearly 2 players per team means no congestion. What about 4, 8, 12, 14, 16. But it is also clear that with too few players the game will be nothing like the sport we know. 

We've seen 16 work in the past as maintaining the look of the game, though that was in a time and league of less fit players so I'm not sure that is much evidence in support of 16 now.   What about no interchanges, just 2 reserves. As well as tiring players, that would force players to pace themselves at least until latish in the game for fear of losing a player to injury earlier on.

  • Like 1
Link to comment
Share on other sites

38 minutes ago, La Dee-vina Comedia said:

Reducing numbers on the field might not reduce congestion. I suspect what will happen will be just as many players will still congregate around the ball leaving fewer players upfield leading to fewer opportunities to score once a ball comes clear of the congestion. Thinking it through, I just see a congested group of players moving like a rugby scrum between the two arcs with the ball rarely getting into the forward 50.

You may well be right but what about these 2 ideas?

A variation on 6-6-6 could be that teams have to start with 7 forwards vs 5 backmen and vice-versa. Therefore a quick clearance from the centre bounce-downs could be quite productive

As an add-on teams could be required to have X amount of players (4, 5 or 6?) in their forward line every time a stoppage is called for (boundary throw in or ball-up around the ground)

That doesn't mean that the forwards couldn't venture out of the 50 arc at any time. 

Link to comment
Share on other sites

4 hours ago, Clintosaurus said:

It could be 12 a side and there would still be congestion. The whole premise of the game from the coaches point of view is to stop the other team scoring, and maintain possession until a scoring opportunity presents.

In your example 12 a side would make defensive zones untenable. The ground is too big and players can kick the ball too far too quickly to be able to cover distance between the opposition in a 12 man zone.

There were always be some congestion around the ball but it would be drastically reduced and coaches would be forced to play man on man due to the zones being unworkable

  • Like 3
Link to comment
Share on other sites

6 hours ago, Dr. Gonzo said:

Pretty sure the SANFL and VFA have had 16 a side. Australian Football began with 20 a side before being culled.

Changes have been made throughout the history of the game to maintain the aesthetics. The centre diamond/square wouldve been anathema to you in the 70s as well as the out of bounds on the full rule because "thats not Australian Football"

I knew that would be your answer. 
The Centre Diamond was a joke. It lasted one season

Go ahead and invent your new game, just don’t call it Australian Rules Football

 

Link to comment
Share on other sites

13 hours ago, Fifty-5 said:

Fatigued players does not provide a better game, it means more skill errors and a poorer spectacle where players are unable to perform at their optimum.  How can this be better? Maybe we should make all the players run a half marathon before the bounce eh?

Less congestion because there's less players per square metre is a far superior solution.

Says you.

The end of a game when everyone is out on their feet  can be frantic and amongst the best recollections of a games' appeal.

I think it is indisputable that when players are 'fatigued'  and running on willpower, G&D etc  is when you see the real warriors stand out.

It's not just as you say related to 'skill errors' or ''attractiveness" Do you work at Channel 7? Personally I don't care how a game looks. I grew up with one on one contests and looked forward to seeing a Jakovich vs Carey battle. A rare thing these days.

  • Like 1
Link to comment
Share on other sites

2 minutes ago, jnrmac said:

Says you.

The end of a game when everyone is out on their feet  can be frantic and amongst the best recollections of a games' appeal.

I think it is indisputable that when players are 'fatigued'  and running on willpower, G&D etc  is when you see the real warriors stand out.

It's not just as you say related to 'skill errors' or ''attractiveness" Do you work at Channel 7? Personally I don't care how a game looks. I grew up with one on one contests and looked forward to seeing a Jakovich vs Carey battle. A rare thing these days.

Fatigued players just cannot play as well.  This is a very simple concept to grasp.

Link to comment
Share on other sites

1 hour ago, Fifty-5 said:

Fatigued players just cannot play as well.  This is a very simple concept to grasp.

players now get fatigued (frequently, and it does impact skills). regardless of the interchange (small or large) players will get fatigued. coaches (and players) will ensure this. a small interchange will force coaches to minimise the two way running as it won't be feasible for a full game. this will increase the chance that forwards and defenders are more likely to stay closer to "home" and less players are close to the ball thus reducing congestion. skills wont be impacted, in fact they may improve especially among the fwds/backs  

Link to comment
Share on other sites


2 hours ago, Fifty-5 said:

Fatigued players just cannot play as well.  This is a very simple concept to grasp.

But the great players always did play well late in a game That’s the whole point. 
Robbie Flower didn’t rotate off the bench every 8 minutes 

When did Tulip ever looked Fatigued?

The games congestion problems all ramped up in the 90’s after Sheedy’s rule was implemented 

Not all new rules work, and this is one of them

But the overpaid AFL Suits do not have the gonads to admit this one. They will implement 30 other new rules to hide the root problems 

Edited by Sir Why You Little
  • Like 1
Link to comment
Share on other sites

14 hours ago, Fifty-5 said:

Fatigued players does not provide a better game, it means more skill errors and a poorer spectacle

Yes it does.   I will provide more open space,  as players struggle to cover enough ground to close up play defensively.  Your right, it would impact skills when players fatigue,  but this enhances one-on-one contests,  with the character of players standing out in these duels.

 

These are inspiring battles that stood the test of time, of over 100 years of footy.

  • Like 2
Link to comment
Share on other sites

18 hours ago, deanox said:

He is on the money in that article, but not for the reasons quoted in the headline.

“We probably need to look at the way the games officiated and say to ourselves: ‘How can we reduce the congestion? Do we reward holding the ball more regularly, so that we don’t have three, four or five stoppages in a row where as many as 20 players, 25 players get to that area of the ground and it gets really congested?’” Clarkson asked.

 

Nothing needs to change, just play the rules as written:

-Pay holding the ball when players are caught.

-Pay holding the man against the 3rd player in who locks a contest up by "tackling a tackler".

-Pay shepparding in the mark, every time someone prevents an opponent marking by bodying them out of the way, instead of trying to contest the ball in the air. 

Terrible interpretations are the problem, not numbers of players. 

Bumping this, in case anyone wants to comment: I think it's a really different take that just reducing numbers and worth discussing.

Edited by deanox
Link to comment
Share on other sites

30 minutes ago, deanox said:

Bumping this, in case anyone wants to comment: I think it's a really different take that just reducing numbers and worth discussing.

I'd certainly second this suggestion of Demonox:

-Pay holding the man against the 3rd player in who locks a contest up by "tackling a tackler".

No interpretation required there.  Almost always it is clear the tackler does not have the ball, so he can't be tackled without giving away a free kick.  Enforce that for starters and see how much it helps. I expect quite a bit.

(This thread has morphed into discussing the congestion issue rather than concentrating on supposed lack of scoring of the title. Shows the wisdom of Demonlanders.)

  • Like 1
Link to comment
Share on other sites

2 hours ago, Fifty-5 said:

Fatigued players just cannot play as well.  This is a very simple concept to grasp.

You miss the point entirely. Let me make it simple for you by giving you an analogy.

In a boxing match when players are tired it becomes a test of wills and ability to withstand what your opponent can throw at you. Its very often not pretty but enthralling and ultimately why people watch boxing.

I think you are the one that is strugling to understand simple concepts.

 

  • Like 1
Link to comment
Share on other sites

24 minutes ago, jnrmac said:

You miss the point entirely. Let me make it simple for you by giving you an analogy.

In a boxing match when players are tired it becomes a test of wills and ability to withstand what your opponent can throw at you. Its very often not pretty but enthralling and ultimately why people watch boxing.

I think you are the one that is strugling to understand simple concepts.

 

You won't sell me with a boxing analogy.

Like I said earlier then - why don't we just get every player to run a half-marathon before the game and don't change any rules then.

Link to comment
Share on other sites

4 hours ago, sue said:

I'd certainly second this suggestion of Demonox:

-Pay holding the man against the 3rd player in who locks a contest up by "tackling a tackler".

No interpretation required there.  Almost always it is clear the tackler does not have the ball, so he can't be tackled without giving away a free kick.  Enforce that for starters and see how much it helps. I expect quite a bit.

(This thread has morphed into discussing the congestion issue rather than concentrating on supposed lack of scoring of the title. Shows the wisdom of Demonlanders.)

This focus on interpretation change was suggested by Clarko in the article though!

 

I think this will help both congestion and scoring though, with players starting further outside of a contest (3rd man in is now less valuable), and Moore scotty to knock the ball clear. 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Demonland Forums  

  • Match Previews, Reports & Articles  

    MELBOURNE BUSINESS by The Oracle

    In days of old, this week’s Thursday night AFL match up between the Demons and the Blues would be framed on the basis of the need to redress the fact that Carlton “stole” last year’s semi final away from Melbourne and with it, their hopes for the premiership.  A hot gospelling coach might point out to his charges that they were the better team on the night in all facets and that poor kicking for goal and a couple of lapses at the death cost them what was rightfully theirs. Moreover, now was

    Demonland
    Demonland |
    Melbourne Demons 1

    UNDER THE PUMP by KC from Casey

    The Casey Demons have been left languishing near the bottom of the VFL table after suffering a 32-point defeat at the hands of stand alone club Williamstown at Casey Fields on Sunday. The Demons suffered a major setback before the game even started when AFL listed players Ben Brown, Marty Hore and Josh Schache were withdrawn from the selected side. Only Schache was confirmed as an injury replacement, the other two held over as possible injury replacements for Melbourne’s Thursday night fixt

    Demonland
    Demonland |
    Casey Articles

    THE MEANING OF FOOTY by Whispering Jack

    Throughout history various philosophers have grappled with the meaning of life. Aristotle, Aquinas, Kant, Nietzsche, Schopenhauer and a multitude of authors of diverse religious texts all tried. As society became more complex, the question became attached to specific endeavours in life even including sporting pursuits where such questions arose among our game’s commentariat as, “what is the meaning of football”? Melbourne coach Simon Goodwin must be tired of dealing with such a dilemma but,

    Demonland
    Demonland |
    Match Reports 1

    PREGAME: Rd 09 vs Carlton

    The Demons have just a 5 day break until they are back at the MCG to face the Blues who are on the verge of 3 straight defeats on Thursday Night. Who comes in and who goes out?

    Demonland
    Demonland |
    Melbourne Demons 174

    PODCAST: Rd 08 vs Geelong

    The Demonland Podcast will air LIVE on Monday, 6th May @ 8:30pm. Join George, Binman & I as we analyse the Demons victory at the MCG over the Cats in the Round 08. You questions and comments are a huge part of our podcast so please post anything you want to ask or say below and we'll give you a shout out on the show. If you would like to leave us a voicemail please call 03 9016 3666 and don't worry no body answers so you don't have to talk to a human. Listen & Chat LIVE: h

    Demonland
    Demonland |
    Melbourne Demons 44

    VOTES: Rd 08 vs Geelong

    Last week Captain Max Gawn consolidated his lead over reigning champion Christian Petracca in the Demonland Player of the Year Award. Steven May, Jack Viney & Alex Neal-Bullen make up the Top 5. Your votes for the win over the Cats. 6, 5, 4, 3, 2, 1.

    Demonland
    Demonland |
    Melbourne Demons 59

    POSTGAME: Rd 08 vs Geelong

    Despite dominating for large parts of the match and not making the most of their forward opportunities the Demons ground out a hard fought win and claimed a massive scalp in defeating the Cats by 8 points at the MCG.

    Demonland
    Demonland |
    Melbourne Demons 632

    GAMEDAY: Rd 08 vs Geelong

    It's Game Day and the two oldest teams in the competition, the Demons and the Cats, come face to face in a true 8 point game. The Cats are unbeaten after 8 rounds whilst the Dees will be keen to take a scalp and stamp their credentials on the 2024 season. May the 4th Be With You Melbourne.

    Demonland
    Demonland |
    Melbourne Demons 679

    LEADERS OF THE PACK by The Oracle

    I was asked to write a preview of this week’s Round 8 match between Melbourne and Geelong. The two clubs have a history that goes right back to the time when the game was starting to become an organised sport but it’s the present that makes the task of previewing this contest so interesting. Both clubs recently reached the pinnacle of the competition winning premiership flags in 2021 and 2022 respectively, but before the start of this season, many good judges felt their time had passed - n

    Demonland
    Demonland |
    Match Previews 4
  • Tell a friend

    Love Demonland? Tell a friend!

×
×
  • Create New...