Jump to content

It's not looking good for the substitute rule


Eth

Recommended Posts

Here's an article I wrote last night about all the key issues, in my opinion, on the substitute rule. So, what are your opinions on it? Scrap it? Keep it? Change it?

Not looking good for substitute rule

The substitute rule - a new invention by the AFL in season 2011 to attempt to keep the game new and fresh, something they implemented to attempt to prevent injury.

The fact is that it’s a failed attempt. With the concussion rule also being introduced - on the Tuesday before Round 1, mind you - we’ve seen players such as Jarrad Waite and Jack Riewoldt substituted off the field who have appeared fit to play not long after.

Instead of giving a team an advantage when an opposition player goes down with an injury, it doesn’t change anything. Rather than being a man down on the bench, when compared to last year, both teams are a man down.

Having three players on the bench also limits the rotations. However, we saw the team with the most rotations last year (Collingwood) go on to win the flag with almost no injury concerns. The team that rotated the least last year (Brisbane) had a horror season, ruined by injury. Collingwood’s most rotated player happened to be Dane Swan. See the trend?

With less rotations comes more injuries. We haven’t seen these fatigue-related injuries yet, but I expect that towards the end of the season players will be struggling with soft-tissue problems and casualties will be above average.

What also hasn’t been considered by the AFL is the fact that no injuries to either team is a common occurrence. The substitute then comes on as fresh legs for one player. It proved to be interesting in the first 2011 home and away draw, Melbourne vs. Sydney. Mark Seaby, the Swans’ designated substitute, came on and did little and was dropped the following week. Ricky Petterd came on for the Demons and gave them two score assists in the first two minutes, boosting their eventual fightback to record the draw.

That shows the substitute’s potential to be game-changing, but not for the reasons the AFL intended.

...

Rest of the article is here

Edited by eth38
Link to comment
Share on other sites

With 4 interchanges, one player going down in the first minute consigns the team to a certain loss as they can't interchange as much as the other team. The SUB rule is largely designed to even that up.

If you get two injuries bad luck.

As for slowing the game down, its already being proven. Teams are running out of legs. If so they can't flood as much and it will open the game up. The impact injuries will be reduced but soft tissues may rise.

Thats the theory.

Link to comment
Share on other sites

With 4 interchanges, one player going down in the first minute consigns the team to a certain loss as they can't interchange as much as the other team. The SUB rule is largely designed to even that up.

If you get two injuries bad luck.

As for slowing the game down, its already being proven. Teams are running out of legs. If so they can't flood as much and it will open the game up. The impact injuries will be reduced but soft tissues may rise.

Thats the theory.

Fair point.

Impact injuries are often very bad luck anyway - the AFL seem to think that they can prevent that, but nothing really can.

Link to comment
Share on other sites

The Game will begin to slow down between the 10-15 minute mark of the 3rd Quarter.

Watch the games each week, like it or not it is having the desired result.

Jack Revolting was not fit to go back on, he has trouble remembering the game at all.

Edited by why you little
Link to comment
Share on other sites

Why do we want to slow the game down? How many of these supposed injuries that we're allegedly trying to cut out happened in the last quarter? I dare say that high impact injuries are far more common in the first half where players were, are and will always be fresh.

Now you've got people getting paid $150,000+ a year riding exercise bikes for three quarters just because the league wants to engineer 'better football'. What they've failed to notice is that the premiership team, and the team that everyone will try to copy, were a high scoring side who actually played interesting football. It could have been the dire, horrible to watch St Kilda but it wasn't so what's the use in trying to legislate their style out of existence?

It's an utter farce and what we're going to end up with is the exact same amount of close games as we've always had and then the rest will be full of disgracefully played out, half paced last quarter junk time where coaches and players are into self preservation mode even more than they were before.

Sadly I don't think it is looking bad for the rule because the league have no interest in what players/coaches or fans think and will do whatever they have to do to save face and 'make it work'.

I wouldn't have liked to see rotations limited or any changes made but if we had to have something to keep Demetriou happy (and $2m p/a wouldn't do the job?) then interchange cap would have done the job for me. I think it's insulting to the fans to see a guy like Andrew Krakouer play a great debut, be named again the next week and then wind up being banished to the bench 90m before a game and sitting there for a half.

And don't get me started on them having to wear those ridiculous vests as if nobody would notice if somebody came on at the wrong time...

Link to comment
Share on other sites

Why do we want to slow the game down? How many of these supposed injuries that we're allegedly trying to cut out happened in the last quarter? I dare say that high impact injuries are far more common in the first half where players were, are and will always be fresh.

Now you've got people getting paid $150,000+ a year riding exercise bikes for three quarters just because the league wants to engineer 'better football'. What they've failed to notice is that the premiership team, and the team that everyone will try to copy, were a high scoring side who actually played interesting football. It could have been the dire, horrible to watch St Kilda but it wasn't so what's the use in trying to legislate their style out of existence?

It's an utter farce and what we're going to end up with is the exact same amount of close games as we've always had and then the rest will be full of disgracefully played out, half paced last quarter junk time where coaches and players are into self preservation mode even more than they were before.

Sadly I don't think it is looking bad for the rule because the league have no interest in what players/coaches or fans think and will do whatever they have to do to save face and 'make it work'.

I wouldn't have liked to see rotations limited or any changes made but if we had to have something to keep Demetriou happy (and $2m p/a wouldn't do the job?) then interchange cap would have done the job for me. I think it's insulting to the fans to see a guy like Andrew Krakouer play a great debut, be named again the next week and then wind up being banished to the bench 90m before a game and sitting there for a half.

And don't get me started on them having to wear those ridiculous vests as if nobody would notice if somebody came on at the wrong time...

To quote a less-that loquacious league footballer who once came to our school clinic: "What he said."

Link to comment
Share on other sites

The idea is that a fast game = more injuries, a slow game = a tighter contest, fewer injuries.

Fewer injuries = less intimidating

less intimidating = more accessible

more accessible = more marketable

more marketable = expanded reach.

Link to comment
Share on other sites

Sub rule is OK, but would like to see an 'injury resub' rule. If a doctor rules out a player after the sub, then a 'medical sub' could allow the subbed out player back into the game. Would have to be on an independant doctor's advice.

If someone gets wiped out or injured early, then there should be no second injury sub. (just bad luck!)

I wonder which team will hit and concuss an opposition player or two in a match to give them a massive (and unfair) advantage. Without a send-off rule, this could be a real strategy in make or break games (and wear the tribunal outcome for the win!). I think the concussion and sub rules together make this a more tempting possibility than any time before.

Link to comment
Share on other sites


I wonder which team will hit and concuss an opposition player or two in a match to give them a massive (and unfair) advantage. Without a send-off rule, this could be a real strategy in make or break games (and wear the tribunal outcome for the win!). I think the concussion and sub rules together make this a more tempting possibility than any time before.

This is the part that worries me, close and during September. It will happen & the papers will eat it up.

Link to comment
Share on other sites

I wonder which team will hit and concuss an opposition player or two in a match to give them a massive (and unfair) advantage. Without a send-off rule, this could be a real strategy in make or break games (and wear the tribunal outcome for the win!). I think the concussion and sub rules together make this a more tempting possibility than any time before.

Although you'd probably be suspended for eight weeks :)

Link to comment
Share on other sites

Sub rule is OK, but would like to see an 'injury resub' rule. If a doctor rules out a player after the sub, then a 'medical sub' could allow the subbed out player back into the game. Would have to be on an independant doctor's advice.

If someone gets wiped out or injured early, then there should be no second injury sub. (just bad luck!)

I wonder which team will hit and concuss an opposition player or two in a match to give them a massive (and unfair) advantage. Without a send-off rule, this could be a real strategy in make or break games (and wear the tribunal outcome for the win!). I think the concussion and sub rules together make this a more tempting possibility than any time before.

This is what I had in mind, and have been discussing with friends. I suggested this a couple of years back when first talking about this Sub rule. It was out of response to malthouse wanting to increase the interchange to 6 players, because of injuries was his excuse.

I started thinking about it becauase I didn't like too many rotations, as it was. And the changes were to foreign to the charachter and fibre of the game.

One of the first thoughts was to reduce the size of the 4 man interchange bench and to bring in 1, or 2 subs. But I was concerned that the 2 subs rule, could be exploited by the coaches. I thought there needed to be some sort of control, where the Sub was for medical reasons and Not for rotations.

The Idea would be to have 1 Sub,,, and 1 Emergency... IE/ If a player needed imediate transporting to hospital via ambulance, then the Emergency could be added. At any stage of the game,,,, 1st 10 Minutes, or last Qtr. (This IMO would need to be at the discretion of the honorary, independent, AFL Trauma Doctor)...

The Sub' player, would be a general substitution...

Link to comment
Share on other sites

Why do we want to slow the game down?

I actually prefer to see players get tired and the fitter guys stand out. The Premiership quarter is coming back!

It also means that tall players like Spencer who are being pushed out because they aren't 'athletes' have a place in our game as do small players. It's one of the great things about our game.

But most of all - I hate how our game is being turned into basketball/soccer/hockey (take your pick). The play is all up one end with all of the players then rushed to the other with all of the players and held in till a score happens.

If they are tired they can't do that. Remember most of these rule changes in the past 10 years have been designed to speed the game up for TV. Stuff em I say. It's unattractive IMO. Much rather see a G Jakovich take on a W Carey than see a game of keepings off.

Link to comment
Share on other sites

Would that be the same Andrew McKay who is the AFL's game analysis manager? Why yes, it would: Andrew McKay is the AFL's game analysis manager.

If I'd posted the article without pointing out that McKay works for the AFL I would understanding your post, but since I deliberately provided that 'disclosure' I'm not quite sure what you're getting at.

Care to extrapolate?

Link to comment
Share on other sites

If I'd posted the article without pointing out that McKay works for the AFL I would understanding your post, but since I deliberately provided that 'disclosure' I'm not quite sure what you're getting at.

Care to extrapolate?

He reckons that Andy McKay is so conflicted that his "opinion" is likely to be heavily influenced by what the AFL thinks, and thus that reading his article would be a waste of time.

Link to comment
Share on other sites

keep it

I think it's good

If someone gets an injury early, you've still got 3 vs 3. and if they happen to get another injury it's then only 3 vs 2. Whereas that would've been 4 vs 2 last season.

It's not ideal from a player point of view but for the game i think it's a great rule and we've already seen some great footy games so far this season.

Link to comment
Share on other sites


Our game is brutally punishing and faster than all other codes. And more game time than any other code too. I've though of a few options but I like this one now. I'd go for limiting rotations, Perhaps to 30 a quarter. And have three interchange and three subs a game. That will cover injuries, tactical changes and allow for interchange players to be subbed too. Will ensure players don't get run into the ground and perhaps reduce soft injuries also.

Edited by america de cali
Link to comment
Share on other sites

He reckons that Andy McKay is so conflicted that his "opinion" is likely to be heavily influenced by what the AFL thinks, and thus that reading his article would be a waste of time.

If you're going to criticise an opposing view it's pretty helpful to at least understand that view.

(For example, in outling the AFL argument for the sub rule the OP has made some assertions about why the AFL brought in the rule that don't fit with the reasons McKay has posted).

Link to comment
Share on other sites

Finey on SEN the other night had a take on it as well. Why change the rules so often (something like 50 rule changes in 30 odd years) to "tire the players out" and not have as many stoppages/flooding when we have 2 examples of ways to tire players out. Subiaco and we did have Waverly Park, 2 large grounds were stoppages are a whole lot less prevelant.

Link to comment
Share on other sites

Finey on SEN the other night had a take on it as well. Why change the rules so often (something like 50 rule changes in 30 odd years) to "tire the players out" and not have as many stoppages/flooding when we have 2 examples of ways to tire players out. Subiaco and we did have Waverly Park, 2 large grounds were stoppages are a whole lot less prevelant.

Changing the rules is not a problem IMO but firstly the AFL should consider them more carefully and longer before implementation. At the other extreme look at soccer where rule changes are akin to changing the national constitution. They are too anal retentive and we are too promiscuous.

Edited by america de cali
Link to comment
Share on other sites

Finey on SEN the other night had a take on it as well. Why change the rules so often (something like 50 rule changes in 30 odd years) to "tire the players out" and not have as many stoppages/flooding when we have 2 examples of ways to tire players out. Subiaco and we did have Waverly Park, 2 large grounds were stoppages are a whole lot less prevelant.

Okay, but how are we going to make the MCG, SCG, Etihad (and so forth) bigger?

It's a lot harder than a stroke of the pen in the rule book, that's for sure.

Link to comment
Share on other sites

If the AFL wants the game to be slower why don't they scrap some of the rules introduced to make the game faster in the last couple of years?

Immediate kick ins. No dragging the ball in. Players decide advantage. The advantage rule. Suggested rules against kicking backwards, the rushed behind rule... the list goes on.

The idea behind almost all of these rules is to keep play continuous and fast moving, avoiding congestion, stop plays, ball ups.. Yet the AFL says the sub rule needs to slow the game down to prevent injuries. I understand the logic however I think the AFL is reaping the effect of what they sow having made the game faster.

Maybe if the AFL ever admitted they were wrong and reviewed most of the changes over the last decade the sub rule wouldn't be nescessary...

Link to comment
Share on other sites

If the AFL wants the game to be slower why don't they scrap some of the rules introduced to make the game faster in the last couple of years?

Immediate kick ins. No dragging the ball in. Players decide advantage. The advantage rule. Suggested rules against kicking backwards, the rushed behind rule... the list goes on.

The idea behind almost all of these rules is to keep play continuous and fast moving, avoiding congestion, stop plays, ball ups.. Yet the AFL says the sub rule needs to slow the game down to prevent injuries. I understand the logic however I think the AFL is reaping the effect of what they sow having made the game faster.

Maybe if the AFL ever admitted they were wrong and reviewed most of the changes over the last decade the sub rule wouldn't be nescessary...

Good points here.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Demonland Forums  

  • Match Previews, Reports & Articles  

    HEAVEN OR HELL by The Oracle

    Clashes between Melbourne and St Kilda are often described as battles between the forces of heaven and hell. However, based on recent performances, it’s hard to get excited about the forthcoming match between these two sides. It would be fair to say that, at the moment, both of these teams are in the doldrums. The Demons have become the competition’s slow starters while the Saints are not only slow to begin, they’re not doing much of a job finishing off their games either. About the only th

    Demonland
    Demonland |
    Melbourne Demons

    THE BLOW by Whispering Jack

    Narrm’s finals prospects took a crushing blow after the team’s insipid performance at Optus Stadium against a confident Waaljit Marawar in the first of its Doug Nicholls Round outings for 2024.  I use the description “crushing blow” advisedly because, although the season is not yet at it’s halfway mark, the Demons have now failed abysmally in two of their games against teams currently occupying bottom eight places on the ladder.  The manner in which these losing games were played out w

    Demonland
    Demonland |
    Match Reports 6

    HALF FULL by KC from Casey

    It was a case of the Casey Demons going into a game with a glass half full in their match up against the Brisbane Lions at Casey Fields on Saturday. As the list of injured and unavailable AFL and VFL listed players continues to grow and with Melbourne taking all three emergencies to Perth for the weekend on a “just in case” basis, its little brother was always destined to struggle. Casey was left with only eight AFL listed players from who to select their team but only two - an out-of-form

    Demonland
    Demonland |
    Casey Articles

    PREGAME: Rd 11 vs St. Kilda

    The Demons return to the MCG to take on the Saints in Round 11 on the back of two straight losses in a row. With Jake Lever out with concussion who comes in and who goes out?

    Demonland
    Demonland |
    Melbourne Demons 300

    PODCAST: Rd 10 vs West Coast

    The Demonland Podcast will air LIVE on Monday, 20th May @ 8:30pm. Join George, Binman & I as we dissect the Demons disaapoiting performance against the Eagles at Optus Stadium in Round 10. You questions and comments are a huge part of our podcast so please post anything you want to ask or say below and we'll give you a shout out on the show. If you would like to leave us a voicemail please call 03 9016 3666 and don't worry no body answers so you don't have to talk to a human.

    Demonland
    Demonland |
    Melbourne Demons 43

    VOTES: Rd 10 vs West Coast

    Last week Captain Max Gawn consolidated his lead over reigning champion Christian Petracca in the Demonland Player of the Year Award. Steven May, Alex Neal-Bullen & Jake Lever make up the Top 5. Your votes for the loss against the Blues. 6, 5, 4, 3, 2, 1.

    Demonland
    Demonland |
    Melbourne Demons 37

    POSTGAME: Rd 10 vs West Coast

    Many warned that this was a danger game and the Demons were totally outclassed all game by a young Eagles team at Optus Stadium in Perth as they were defeated by 35 points.

    Demonland
    Demonland |
    Melbourne Demons 445

    GAMEDAY: Rd 10 vs West Coast

    It's Game Day and the Demons have returned to the site of their drought breaking Premiership to take on the West Coast Eagles in what could very well be a danger game for Narrm at Optus Stadium. A win and a percentage boost will keep the Dees in top four contention whilst a loss will cast doubt on the Dees flag credentials and bring them back to the pack fighting for a spot in the 8 as we fast approach the halfway point of the season.

    Demonland
    Demonland |
    Melbourne Demons 884

    WARNING by William from Waalitj

    As a long term resident of Waalitj Marawar, I am moved to warn my fellow Narrm fans that a  danger game awaits. The locals are no longer the easybeats who stumbled, fumbled and bumbled their way to the good fortune of gathering the number one draft pick and a generational player in Harley Reid last year. They are definitely better than they were then.   Young Harley has already proven his worth with some stellar performances for a first year kid playing among men. He’s taken hangers, k

    Demonland
    Demonland |
    Match Previews 22
  • Tell a friend

    Love Demonland? Tell a friend!
×
×
  • Create New...