Jump to content

Featured Replies

4 minutes ago, La Dee-vina Comedia said:

I'd be happy to get rid of the medi-sub if we could be confident that clubs will bench a concussed player for the rest of that game. Do we have sufficient confidence in the integrity of every coach and medical staff that they will keep a concussed player off the field if there isn't a replacement player available? 

Could we have a specific 'Concussion Sub' the way the discussion is going right now? Only allowed to be used for that purpose, none other?

 
8 minutes ago, La Dee-vina Comedia said:

I'd be happy to get rid of the medi-sub if we could be confident that clubs will bench a concussed player for the rest of that game. Do we have sufficient confidence in the integrity of every coach and medical staff that they will keep a concussed player off the field if there isn't a replacement player available? 

I absolutely have confidence in that. you cannot make rules based on a lack of trust of medical professionals and coaches.

these guys would open themselves up to be sued millions in the future

35 minutes ago, Demonised said:

Could we have a specific 'Concussion Sub' the way the discussion is going right now? Only allowed to be used for that purpose, none other?

That was the original intention. However, I assume it was changed because the AFL realised it could be abused by clubs who had to take off an injured player, perhaps with a hamstring strain, for example, claiming that the said player also had concussion. 

 
1 hour ago, Demonised said:

Could we have a specific 'Concussion Sub' the way the discussion is going right now? Only allowed to be used for that purpose, none other?

So why only concussion and not for, say, a dislocated shoulder or an ACL? 

Anything involving a vest doesn't belong in our sport. I get why it's there and see the thinking behind it but it's always been an ugly look. 

 


I don't get why people are up in arms about the medical sub?

I think it has been a decent initiative to try not disadvantage a side as best as possible on game day, especially if you lose someone in the early parts of the game.

The media seem to be obsessed with it and think teams are manipulating the rule, when the evidence suggests that isn't the case. I remember listening back to commentary from the grand final of Healy and Cornes talking about how Melbourne should use the sub to bring on a runner and that's why the rule is stupid. Well the outcome was neither team used the sub as it isn't in the spirit of the game, proving that media people are actually out of touch on this issue.

I think one tweak they could make to help clear up any thought of manipulation is making someone who is subbed out ineligible to play the following week. Pretty easy fix in my mind.

Back when this started there was a suggestion on this site that any player subbed out was definitely not available for the following game (allows for byes) and the player subbed in must be selected in the 22 for the following game. Teams will think twice before they try to game the system.

Otherwise the system makes sense to try and ensure a fair contest of 22 v 22. Although it should only apply to match day injuries, not injuries (mostly soft tissue) that have not healed or are aggravated. Similar to cricket.

 

What about, if one team activates their sub the other team can do the same (with no injury) within one quarter. That way both teams get fresh legs.

 


1 hour ago, Demonland said:

I agree with the 2 suggestions above. If a player is subbed off they should not be able to play in the next match (excluding bye rounds). Also once a sub is activated the other team can choose to activate theirs perhaps with no "next game" penalty if it's late in the game.

The second subbed player should also have to miss the next game? Too much potential for conflicts and gaming.

Another alternative is to have a rotating floating sub  where a different player sits out each quarter so that there are still only 22 active players. Better than sitting on the bench for a whole game. Same rules to apply for activation of sub.

2 hours ago, tiers said:

The second subbed player should also have to miss the next game? Too much potential for conflicts and gaming.

Another alternative is to have a rotating floating sub  where a different player sits out each quarter so that there are still only 22 active players. Better than sitting on the bench for a whole game. Same rules to apply for activation of sub.

conflicts and gaming - just what the AFL seem to thrive in. 

I'm sick of talking about the sub and all the crappy situations it causes like the Shiel on. It's annoying.

New idea:

Sub can be used for any injury, with no penalty (ie doesn't need to miss a week), BUT can only be activated in the first half (ie sub needs to enter the field before half time).

 

The complaint is often that if you get an injury it gets very hard to compete as you lose rotations and the players get tired. Meaning the game is unbalanced and not fair. But obviously an injury in the last quarter isn't a big impact on rotations, but an injury in the first quarter is.

So replacing an injured player in the first half helps take the "luck" or unfortunate random occurance out of injury affecting results. Of course you could still lose a key positional player, but you have 3 other interchange players to cover that.

Edited by deanox

I think keeping it simple in saying the player misses the following week if they are subbed out is the way to go. It means that players who cop a corky/cramp/or a light niggle aren’t utilised, it should be there for players who have zero chance of returning to the field and are extremely unlikely for the following week. It’s also there to ensure if a player gets a head knock they are taken off the ground immediately without impact on the club (at least in the rotations). 

Clubs should be deducted future cap space for misuse of the sub, fines won’t suffice as to win the game clubs might take the hit. Cap space threatens the ability to retain or recruit future players. 


On 4/29/2022 at 11:30 AM, mauriesy said:

So why only concussion and not for, say, a dislocated shoulder or an ACL? 

Concussion can be hidden and a player can continue to play. A dislocated shoulder or ACL can’t be hidden and the injured party can’t continue to play. 

  • 4 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Featured Content

  • REPORT: Brisbane

    “Max Gawn has been the heart and soul of the Dees for years now, but this recent recovery from a terrible start has been driven by him. He was everywhere again, and with the game in the balance, he took several key marks to keep the ball in the Dees forward half.” - The Monday Knee Jerk Reaction: Round Ten Of course, it wasn’t the efforts of one man that caused this monumental upset, but rather the work of the coach and his assistants and the other 22 players who took the ground, notably the likes of Jake Melksham, Christian Petracca, Clayton Oliver and Kozzie Pickett but Max has been magnificent in taking ownership of his team and its welfare under the fire of a calamitous 0-5 start to the season. On Sunday, he provided the leadership that was needed to face up to the reigning premier and top of the ladder Brisbane Lions on their home turf and to prevail after a slow start, during which the hosts led by as much as 24 points in the second quarter. Titus O’Reily is normally comedic in his descriptions of the football but this time, he was being deadly serious. The Demons have come from a long way back and, although they still sit in the bottom third of the AFL pack, there’s a light at the end of the tunnel as they look to drive home the momentum inspired in the past four or five weeks by Max the Magnificent who was under such great pressure in those dark, early days of the season.

      • Thanks
    • 0 replies
    Demonland
  • CASEY: Southport

    The Southport Sharks came to Casey. They saw and they conquered a team with 16 AFL-listed players who, for the most part, wasted their time on the ground and failed to earn their keep. For the first half, the Sharks were kept in the game by the Demons’ poor use of the football, it’s disposal getting worse the closer the team got to its own goal and moreover, it got worse as the game progressed. Make no mistake, Casey was far and away the better team in the first half, it was winning the ruck duels through Tom Campbell’s solid performance but it was the scoreboard that told the story.

      • Thanks
    • 3 replies
    Demonland
  • PREGAME: Sydney

    Just a game and percentage outside the Top 8, the Demons return to Melbourne to face the Sydney Swans at the MCG, with a golden opportunity to build on the momentum from toppling the reigning premiers on their own turf. Who comes in, and who makes way?

      • Thanks
    • 118 replies
    Demonland
  • PODCAST: Brisbane

    The Demonland Podcast will air LIVE on Monday, 12th May @ 8:00pm. Join Binman, George & I as we analyse a famous victory by the Demons over the Lions at the Gabba.
    Your questions and comments are a huge part of our podcast so please post anything you want to ask or say below and we'll give you a shout out on the show.
    Listen LIVE: https://demonland.com/

      • Clap
      • Love
      • Thanks
      • Like
    • 25 replies
    Demonland
  • POSTGAME: Brisbane

    The Demons pulled off an absolute miracle at the Gabba coming from 24 points down in the 2nd Quarter to overrun the reigning premiers the Brisbane Lions winning by 11 points and keeping their season well and truly alive.

      • Haha
      • Love
      • Like
    • 422 replies
    Demonland
  • VOTES: Brisbane

    Captain Max Gawn still has a massive 48 votes lead in the Demonland Player of the Year ahead of Jake Bowey. Christian Petracca, Harvey Langford and Kade Chandler round out the Top 5. Your votes please. 6, 5, 4, 3, 2, 1.

      • Thanks
    • 60 replies
    Demonland