Jump to content


Recommended Posts

Posted

Get rid of interchange all together and bring back the 19th and 20th man I say.

interesting concept, 18 onfield, but what about 19th, 20th, 21st, & 22nd men... no rotations? needs some thought.

Posted

interesting concept, 18 onfield, but what about 19th, 20th, 21st, & 22nd men... no rotations? needs some thought.

Until the mid-thirties there were no "Reserves", if a man was maimed he got up and played on or you played short.

The 19th man became the 19th and 20th men who in turn with a 21st man became The Interchange.

We know the rest.

Posted

Vote for the rules committee to be outed. They just cant help themselves fiddling about with needless rule changes every year. Its a blight on the game.

I;m all for improving existing rules (the way it was originally layed out). Protect the ball player, and the rest of the basic rules may do with a fine tune.

Its being over goverened, the ave supporter agrees. The $hit will hit the fan when a team loses a close game, due to a interchange infringment, then declare the offical miscounted the rotations. It will happen, its just a matter of when it happens.

What i cant work out is, they (AFL / Rules committee) agree the game is faster and needs changes to slow the game down, yet they bring in a new rule, that it is now ok NOT to wait for the goal ump to stop waving his flag after a score,and bring the ball back into play without delay. Right there is a confliction of what they are saying. While waiting for the goal ump, you got a bit of a breather,had more time to pick up loose players etc etc. I cant figure this mob out.

The rotations and extra players on the interchange, only assist stronger clubs with more depth players. Players survived for 70 years with no rotations, they just got more fatigued as the game went on. It then began a battle of will power and fitness, not who has more depth on a list.

  • Like 1
Posted

Until the mid-thirties there were no "Reserves", if a man was maimed he got up and played on or you played short.

The 19th man became the 19th and 20th men who in turn with a 21st man became The Interchange.

We know the rest.

thats the problem champ, "the rest"... things have gone backwards at an alarming rate, leaving So Many people & past players uninterested in the new game.

the only ones who love it are imo addicted to being over active mentally,,, & have stats running thru their heads when other things like enjoyment matter.. the games lost its pizzazz, & is too congested... its like basketball crossed with soccer. both I don't like...

I tend to Rugby league since the games changed.

Posted

Vote for the rules committee to be outed. They just cant help themselves fiddling about with needless rule changes every year. Its a blight on the game.

I;m all for improving existing rules (the way it was originally layed out). Protect the ball player, and the rest of the basic rules may do with a fine tune.

Its being over goverened, the ave supporter agrees. The [censored] will hit the fan when a team loses a close game, due to a interchange infringment, then declare the offical miscounted the rotations. It will happen, its just a matter of when it happens.

What i cant work out is, they (AFL / Rules committee) agree the game is faster and needs changes to slow the game down, yet they bring in a new rule, that it is now ok NOT to wait for the goal ump to stop waving his flag after a score,and bring the ball back into play without delay. Right there is a confliction of what they are saying. While waiting for the goal ump, you got a bit of a breather,had more time to pick up loose players etc etc. I cant figure this mob out.

The rotations and extra players on the interchange, only assist stronger clubs with more depth players. Players survived for 70 years with no rotations, they just got more fatigued as the game went on. It then began a battle of will power and fitness, not who has more depth on a list.

at the moment the clubs have More Than 1 interchange rotation Per Minute of match played. its crazy & there are so many people who cannot tell who's even playing let alone where they are & in what role they're acting.

the players have too much say, & are ruining a great game along with bartlet.

  • Like 1

Posted

at the moment the clubs have More Than 1 interchange rotation Per Minute of match played. its crazy & there are so many people who cannot tell who's even playing let alone where they are & in what role they're acting.

the players have too much say, & are ruining a great game along with bartlet.

Wait so now it's the players fault? I can blame the coaches but I can't see how it's the players fault.

The way I see it the AFL got spooked by 2 things:

1. The success of Sydney in 2005 based upon a heavy stoppage game. And say what you want if you have poor skilled teams playing heavy contested footy it's going to be low scoring and boring.

2. Dangerous collision injuries from players been faster and heavier.

So all the rule changes have been about trying to change one of those 2 things. The kick in rules, the relaxing holding the ball in space but pinging it quickly under a pack, the ruck rules, the 30 second for goal rules. It's all about getting the players to run quicker and longer and get out of congestion, then at the same time avoid injuries. So the coaches said there is no way that our midfielders can do 120 minutes of this stuff, so they'll have to rotate through the benches. Then the AFL goes the other way and now wants the game to be played out of congestion but also with players at a much slower speed. It's a difficult conundrum and I've seen no obvious example on how to keep the game safe and be the best product.

Posted

I don't mind the cap because I don't like "rotations".

I like one on one battles, not zones. If the players can't run zones, the game will speed up as uncontested attacking football will be easier.

But that's not the only thing I think it will change for the better. I think it will even teams up: it won't be about who can repeat sprint the most often (which needs to be trained over multiple years) it will be about endurance running.

Teams won't be as disadvantaged of they are down a "rotation".

Players will have to play in position more than they won't be able to run back and forth all day. This should reduce zoning and flooding and own the game up on the ground.

Players will have to rotate around the ground - rovers and rucks into pockets, flankers to the wing or Centre.

I don't like constant changes to the game but the rotation tend is one I don't like, because I think endurance is a fundamental of football and we're losing that.

  • Like 1

Posted

Wait so now it's the players fault? I can blame the coaches but I can't see how it's the players fault.

The way I see it the AFL got spooked by 2 things:

1. The success of Sydney in 2005 based upon a heavy stoppage game. And say what you want if you have poor skilled teams playing heavy contested footy it's going to be low scoring and boring.

2. Dangerous collision injuries from players been faster and heavier.

So all the rule changes have been about trying to change one of those 2 things. The kick in rules, the relaxing holding the ball in space but pinging it quickly under a pack, the ruck rules, the 30 second for goal rules. It's all about getting the players to run quicker and longer and get out of congestion, then at the same time avoid injuries. So the coaches said there is no way that our midfielders can do 120 minutes of this stuff, so they'll have to rotate through the benches. Then the AFL goes the other way and now wants the game to be played out of congestion but also with players at a much slower speed. It's a difficult conundrum and I've seen no obvious example on how to keep the game safe and be the best product.

the players & the players union are starting to get over-involved in changes to the game, even playing out their thoughts & grievances publicly through the main media.

I think they should be represented at commission hearings, but I don't like the lobbying going on by them publicly as a way of politically weakening the AFL commissions position. this all eats away at the games integrity, piece by piece.

I don't mind the way Sydney plays at all... I like contested footy, particularly players matched up with space around them so we see plenty of one on one contests & the winner finds some space to run & carry or feedoff.

as far as the too many numbers to the one contest, I don't like it at all. Its a blight on the game where the ball player has 6 opponents surrounding him, like a pack of wolves, this is rugby union.

So to me we need to make it so the players are physically unable to get to so many contests, stopping 32 players all in one half of the ground.

Posted

I'm much more interested in what the players think about the rules than what the coaches think.

coaches are interested in winning and advantage and how their own theories and plans will achieve that. What the have looks like or what the have becomes is secondary to then winning games of football.

Players will tend to want the best for the game because they enjoy playing it.

I think the players comments on interchange are the exception: after 8 years in the afl training fitness for rotations the players don't want the cap because they haven't trained to run and play without it, so it will impact them, for the first couple of years at least.

Posted

Rules need to be constantly changed because the coaches do not care about how the game looks. Their only motivation is to win, whether it's winning ugly or not. So, coaches will do whatever they can within the rules as they stand to gain an advantage. If that means the game gets uglier, coaches don't care.

Which is why the holding the ball rule is what it is. Coaches used to train their players not to let the ball go free, even if they were on the ground, thereby inevitably causing a stoppage which was seen as a better percentage risk (ie, 50/50). So the rule was changed so that if the umpire believes the player dragged the ball in, a free will be paid against that player.

  • Like 1
Posted

I'm much more interested in what the players think about the rules than what the coaches think.

coaches are interested in winning and advantage and how their own theories and plans will achieve that. What the have looks like or what the have becomes is secondary to then winning games of football.

Players will tend to want the best for the game because they enjoy playing it.

I think the players comments on interchange are the exception: after 8 years in the afl training fitness for rotations the players don't want the cap because they haven't trained to run and play without it, so it will impact them, for the first couple of years at least.

I'm interested in what they all think. but not their demands while their playing..

I think we need a bench of past successful coaches to oversee the laws of the game. they have the insight to maintain values,,, as well as the knowhow to see whats needed as well. & to take suggestions from the players association & from present day coaches.

Players, whilst their playing, tend to be a bit self oriented. better to have Ex players...

Posted

The capping, of course, is an AFL strategy to arrest further escalation of rotation numbers.

I suppose it also pays a lip service to consideration of player welfare.

In practice a 120 cap (against a recent across the board average of 133) will not even be noticed by anyone except for the Interchange Stewards who probably would see the limit as just a further PitA.

  • Like 1

Posted

I would have liked to see the number down to 100 or even less. I'm a big fan of old time contested footy and while we haven't been all that flash in the past, I can see our new coach exploiting our strength in talls both back and forward and doing everything to minimise our current weak suit in the midfield. Until we can develop more midfielders with big engines, a lower number of rotations will help us.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Demonland Forums  

  • Match Previews, Reports & Articles  

    2024 Player Reviews: #36 Kysaiah Pickett

    The Demons’ aggressive small forward who kicks goals and defends the Demons’ ball in the forward arc. When he’s on song, he’s unstoppable but he did blot his copybook with a three week suspension in the final round. Date of Birth: 2 June 2001 Height: 171cm Games MFC 2024: 21 Career Total: 106 Goals MFC 2024: 36 Career Total: 161 Brownlow Medal Votes: 3 Melbourne Football Club: 4th Best & Fairest: 369 votes

    Demonland
    Demonland |
    Melbourne Demons 1

    2024 Player Reviews: #7 Jack Viney

    The tough on baller won his second Keith 'Bluey' Truscott Trophy in a narrow battle with skipper Max Gawn and Alex Neal-Bullen and battled on manfully in the face of a number of injury niggles. Date of Birth: 13 April 1994 Height: 178cm Games MFC 2024: 23 Career Total: 219 Goals MFC 2024: 10 Career Total: 66 Brownlow Medal Votes: 8

    Demonland
    Demonland |
    Melbourne Demons 3

    TRAINING: Wednesday 13th November 2024

    A couple of Demonland Trackwatchers braved the rain and headed down to Gosch's paddock to bring you their observations from the second day of Preseason training for the 1st to 4th Year players. DITCHA'S PRESEASON TRAINING OBSERVATIONS I attended some of the training today. Richo spoke to me and said not to believe what is in the media, as we will good this year. Jefferson and Kentfield looked big and strong.  Petty was doing all the training. Adams looked like he was in rehab.  KE

    Demonland
    Demonland |
    Training Reports

    2024 Player Reviews: #15 Ed Langdon

    The Demon running machine came back with a vengeance after a leaner than usual year in 2023.  Date of Birth: 1 February 1996 Height: 182cm Games MFC 2024: 22 Career Total: 179 Goals MFC 2024: 9 Career Total: 76 Brownlow Medal Votes: 5 Melbourne Football Club: 5th Best & Fairest: 352 votes

    Demonland
    Demonland |
    Melbourne Demons 8

    2024 Player Reviews: #24 Trent Rivers

    The premiership defender had his best year yet as he was given the opportunity to move into the midfield and made a good fist of it. Date of Birth: 30 July 2001 Games MFC 2024: 23 Career Total: 100 Goals MFC 2024: 2 Career Total:  9 Brownlow Medal Votes: 7 Melbourne Football Club: 6th Best & Fairest: 350 votes

    Demonland
    Demonland |
    Melbourne Demons 2

    TRAINING: Monday 11th November 2024

    Veteran Demonland Trackwatchers Kev Martin, Slartibartfast & Demon Wheels were on hand at Gosch's Paddock to kick off the official first training session for the 1st to 4th year players with a few elder statesmen in attendance as well. KEV MARTIN'S PRESEASON TRAINING OBSERVATIONS Beautiful morning. Joy all round, they look like they want to be there.  21 in the squad. Looks like the leadership group is TMac, Viney Chandler and Petty. They look like they have sli

    Demonland
    Demonland |
    Training Reports 2

    2024 Player Reviews: #1 Steven May

    The years are rolling by but May continued to be rock solid in a key defensive position despite some injury concerns. He showed great resilience in coming back from a nasty rib injury and is expected to continue in that role for another couple of seasons. Date of Birth: 10 January 1992 Height: 193cm Games MFC 2024: 19 Career Total: 235 Goals MFC 2024: 1 Career Total: 24 Melbourne Football Club: 9th Best & Fairest: 316 votes

    Demonland
    Demonland |
    Melbourne Demons 3

    2024 Player Reviews: #4 Judd McVee

    It was another strong season from McVee who spent most of his time mainly at half back but he also looked at home on a few occasions when he was moved into the midfield. There could be more of that in 2025. Date of Birth: 7 August 2003 Height: 185cm Games MFC 2024: 23 Career Total: 48 Goals MFC 2024: 1 Career Total: 1 Brownlow Medal Votes: 1 Melbourne Football Club: 7th Best & Fairest: 347 votes

    Demonland
    Demonland |
    Melbourne Demons 5

    2024 Player Reviews: #31 Bayley Fritsch

    Once again the club’s top goal scorer but he had a few uncharacteristic flat spots during the season and the club will be looking for much better from him in 2025. Date of Birth: 6 December 1996 Height: 188cm Games MFC 2024: 23 Career Total: 149 Goals MFC 2024: 41 Career Total: 252 Brownlow Medal Votes: 4

    Demonland
    Demonland |
    Melbourne Demons 9
  • Tell a friend

    Love Demonland? Tell a friend!
×
×
  • Create New...